Patch Notes

Fall Guys: Season 4 Bug Fixes

Fall Guys has announced a bug fix list for Season 4 (coming March 22) and it is a big one. Check it out below:

Bug Fixes

  • Beans are sturdier – No more ragdolling when another bean breaths in your direction or brushes past you in mid-air
  • Fixed some ragdolling and excessive jumping issues in some rounds. (For example, endless ragdolling in Hex-A-Gone after colliding with another bean)
  • Fixed errors related to ledge-climbing in some levels like Wall Guys – such as sweat animations failing to play, and inability to climb a ledge when a flipper is present
  • Increased physics performance for distant players, leading to an overall smoother experience
  • Improved character behaviour when carrying objects around
  • Post-elimination flow – you can now quit at any time after being eliminated, no more waiting for the next round to load
  • Fixed text displaying that 40 players are needed to start a game on playlists with restricted numbers (I.E Hex-a-Gone Trials)
  • Fixed 16/15 eliminated showing on Thin Ice
  • Fixed the Qualified element not reducing in value when a player is eliminated during Slime Climb
  • Fall Mountain will now spawn players in a single line so no one is at a disadvantage
  • Improved victory moment and flow at the end of episode
  • Reduced network traffic usage which should alleviate some of the latency-related issues
  • Fixed Fall Guy clipping through the yellow conveyor belt section and getting stuck on Slime Climb
  • Improved hoops scoring reliability and fixed cases such as scores failing to update on Ski Fall
  • Fixed visual post-processing issues in certain cases like spectating or rotating the camera at some angles
  • Fixed Fall Guy respawning twice on the platform next to the mountain peak after falling into the abyss on Freezy Peak
  • Fixed invisible Hex-A-Gone tiles in both spectator mode and during normal play
  • Fixed multiple players respawning in the same spot on Ski Fall
  • Fixed post-processing flickering and missing Fall Guys X-Ray outline when a player grabs a carriable object within close proximity to a wall
  • Fixed poor performance in the Outfits menu when browsing with many items available
  • Fixed flickering clouds on Perfect Match
  • Fixed disqualification on Door Dash after players yeet over the finish line into oblivion
  • Fixed camera pivoting backwards after a user has respawned in Knight Fever
  • Fixed Checkpoint not triggering in Tundra Run if a Fall Guy is punched high enough into the air
  • Fixed number of players qualifying exceeding the qualification limit in all race-type Rounds
  • Fixed invisible mid-air collisions when a Fall Guy hit by the flippers during Knight Fever
  • Fixed Fall Guy with equipped costume showing as the default bean during an episode
  • PS4: Fixed the blurred surrounding area of a Fall Guy on PS4 Pro
  • PS4: Fixed memory issues on Base PS4 when opening the customiser with all cosmetics unlocked
  • PS4: improved performance and stability in the menus and on certain rounds
  • PC: Fixed ‘Back’ and ‘Random’ buttons not working in the Customiser menus with the mouse

View the Season 4 Cinematic Trailer here.

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